Could have milked 10 days of content out of this, but I’ll dump it on you all at once. 🙂
Category Archives: particles
Happy Accident
Node Globe 2
Node Globe
Node Garden 2008
I’ve gotten alot of mileage off this one. Thanks Jared!
Butterflies
p = ecos(θ) – 2 cos(4 θ) + sin5(θ/12)
or in ActionScript:
var r:Number = Math.exp(Math.cos(i)) – 2 * Math.cos(i * 4) + Math.pow(Math.sin(i / 12), 5);
r = radius, θ = angle. Figure out the x and y from there.
Randomly scale, position, rotate. Coat with bevel and dropshadow. Bake at 350Ëš for 30 minutes. Serves 5.
Dug up in Computers and the Imagination by Clifford Pickover.
More Stars
Particles
More Particles
Particle Storm 3
Have this insane goal to try to post something every day. I doubt I’ll keep up, but I’ll try. Anyway, digging around my hard disk I found a revision of a piece I called “Particle Storm” that I posted on BIT-101 a while back.
Ran it a couple of times and came up with this: